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> RA 95 Map Pack, We all still play it every now and then, right?
akhero47
Posted On: Sep 9 2011, 05:47 AM


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Group: Members
Posts: 312
Joined: 11-December 06
From: Twin Falls, ID
Member No.: 89




As of late my brother and I have been playing quite a bit of Red Alert against each other, which has sent me into a map-making frenzie. I don't see the need to hog my creations all to myself, so enjoy! Keep checking back for more packs, I will release them in multiples of 4 maps.

Map pack 1:

Alley Alliances (Lg 4 players)
Players will start in any 4 corners of the map. A small alley-like canyon connects all 4 points, with a large ore field in the middle of it all.

Deep Abyss (Lg 2 players)
Players will start in either the top left or bottom right corner of the map. This is a naval map, so playing against the AI will not work (or at least won't be any fun). Bases are on one of two large islands with one large field of ore, with a bridge connecting your island to a smaller island filled with gems out at sea.

From Beginning to End (Sm 2 players)
Players will start in either the top right or bottom left corner of the map. The top right base sits atop a tall mountain, while the bottom left base is nestled into a ravine. Conserve your building space on this map, as it is quite limited. This is a rather tight-quartered scenario, so playing against the AI will prove useless. They like to jam themselves into a corner and stop playing.

Hell's Highway (Med 2 players)
This is probably my favorite map of the four. Players will start either top-center or bottom-center. One long canyon straight through the middle of the map is your only route to and from base A to base B. This map can prove to have some hefty defense lines.
Attached File(s)
Attached File  Red_Alert_Map_Pack_1.zip ( 27.51K ) Number of downloads: 36
 


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