Nov 21 2008, 08:52 AM
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#1
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![]() C&C Brotherhood Leader ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: C&C BH Staff Posts: 753 Joined: 3-June 07 From: RoA headquaters at a unknown location Member No.: 395 |
Welcome back Soldier.
Let's kick this update off with our brand new remodelled harvesters! The harvesters were completely redone from scratch. I'm happy to say that we have attained a look that is strikingly similar to the original westwood renders. (Well one version of their harvesters) Next up we have ingame screenshots. These showing off the new map called Desolated which was made by Zeth. It also shows off a few of our buildings ingame. (Though untextured.) You can find more of these in our gallery at: http://www.moddb.com/mods/rise-of-apocalypse/images Next up we have the entire decrypted Nod signal broadcast that was intercepted by GDI and leaked to our moddb by unknown sources. ![]() The Brotherhood Mod for C&C: Renegade Videos & Audio - Mod DB You can read more about the messeges and other intel that was leaked to us here: http://cncbrotherhood.com/index.php?option...1&Itemid=55 Finally we have a new track by Tetrad. This new track is very different in both pacing and sound from the majority of our soundtrack. However, it's a nice change of pace and a good breakoff from some of the hard pumping heavy tunes. It's called "Without." ![]() The Brotherhood Mod for C&C: Renegade Without audio - Mod DB Remember to check out some of our other tunes if you haven't heard them yet With that, this update is officially over. Thanks for your support and remember to let us know what you think. Staude. Command & Conquer: Brotherhood. This post has been edited by Staude: Nov 21 2008, 08:53 AM -------------------- ![]() |
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Nov 21 2008, 10:18 AM
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#2
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![]() Level 1 Member ![]() Group: Members Posts: 13 Joined: 5-April 08 From: Philippines Member No.: 942 Clan Tag:{AW} |
Nice update, I like how the Harvester was Re-modeled, the map Desolated has a good scenery.
Keep up the good work guys. -------------------- ![]() |
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Nov 21 2008, 12:21 PM
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#3
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![]() Oldie ![]() Group: Game-Maps Admin Posts: 3,005 Joined: 19-February 07 From: New Jersey, USA Member No.: 209 Clan Tag:»MP« |
Looks Good.... I like the new harvester model....
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Nov 21 2008, 10:28 PM
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#4
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RoA Scripter + BFD Leader ![]() ![]() ![]() ![]() Group: BFD Staff Posts: 194 Joined: 16-December 06 From: Ireland Member No.: 97 Clan Tag:[SG] |
I see you got the buildings working :V
-------------------- Support the Battle For Dune mod. www.battlefordune.co.uk
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Nov 22 2008, 12:50 AM
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#5
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![]() Level X Member ![]() Group: MP-Gaming Staff Posts: 5,586 Joined: 16-November 06 From: Germany Member No.: 3 |
New Harvester is definately better.
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Nov 23 2008, 09:42 AM
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#6
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![]() C&C Brotherhood Leader ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: C&C BH Staff Posts: 753 Joined: 3-June 07 From: RoA headquaters at a unknown location Member No.: 395 |
Thanks guys.
The harvester is now strikingly similar to the westwood one and i think it's as it should be @ cncfan yea but the hod still doesn't show up completely. Anyhow, Appreciate the feedback. Sounds like were making the right decisions right now XD -------------------- ![]() |
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| Lo-Fi Version | Time is now: 9th September 2010 - 11:55 AM |
